Thursday, November 5, 2009

Can anyone tell me how to carve the round windows out of the wall (polygon cube) for the Villa Bordeaux?

1 comment:

  1. Man… Sorry it is so late!
    Well, you could actually do this:
    Create> Polygon Primitive> Cylinder, place it were the windows go. Then go to Mesh>Boolean> “Select both the wall and the Cylinder” and select difference and it should look good.
    Then just repeat making a cylinder, flatten it and assign a glass material, and your done!
    Hope this helps.

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